Interzone 262 cover

Interzone #262 is out!

“This issue includes my review of Haikasoru’s Hanzai Japan, a collection I thoroughly enjoyed. It’s variable, as are many anthologies, but its breadth and variety elevate it.”

Star Wars: The Force Awakens still

Review: Star Wars: The Force Awakens

It’s a sad truism of writing today that the less something needs writing about, the more writing there will be on it. Major pop-cultural events like the release of a new Star Wars film are relentlessly covered, from pre-release promotional puffery to post-release criticism. The reason for this is as simple as could be: people want to read about things they care about, even if what they end up reading tells them nothing new or of substance. And so this writing is produced: publications and websites want readers because readers mean revenue, and even non-commercial writers want readers because readers are often their primary means of validation. For all such parties, it feels good to feel part of a conversation.

With that in mind, here’s a short review of the new Star Wars film!

Twelve Tomorrows 2014 cover

Review: Twelve Tomorrows, ed. Bruce Sterling

Bruce Sterling needs little introduction and nor does the Massachusetts Institute of Technology. Twelve Tomorrows, perhaps, does.

Interzone 260 cover clip

Occasionally I do actually write things

I’ve been absolutely terrible lately at bigging up any of the writing I’ve been doing. Fortunately, I have genuinely exciting news! Time to grab the doldrums by the metaphorical shoulders, fling them into the seat of a jalopy and kick it down the hill, all the while screaming “SOMETHING IS HAPPENING”.

Dreaming Void cover

I read the Void trilogy & all I got was this creepy feeling

“…when reading fat skiffy trilogies you have to expect a certain degree of padding, so it’d be churlish of me to complain about an author including lots of sex alongside lots of pew-pew space fighting if that’s what he’s decided is cool. Where it becomes a problem for me is where sexual objectification pours off the page by the gallon, and it’s all astonishingly one-sided. I have, entirely unironically, described the Void trilogy to friends as Male Gaze: The Space Opera.”

Unreal Engine 4 blueprint editor

Game Dev Diary #2 – actual progress

Choosing the Unreal editor over Unity and why that decision was made; deciding on a source control system; nearing our first development milestone and what that has involved.