On futurism

Slum

“Tackling the challenge of sustainable urban design for the whole planet and not just for a few privileged countries or social groups, requires a vast stage in the imagination.”

Review: Twelve Tomorrows, ed. Bruce Sterling

Twelve Tomorrows 2014 cover

Bruce Sterling needs little introduction and nor does the Massachusetts Institute of Technology. Twelve Tomorrows, perhaps, does.

Walter Jon Williams – This Is Not A Game

In the near future, ARGs (Alternate Reality Games) get big. Some – such as those produced by Dagmar, lead writer and planner for Great Big Idea and fondly nicknamed “the puppetmaster” – are so big that they are played by hundreds of thousands of people across the world. As the book opens she is in […]

Science fiction muzik

Gimmicky but cool. No doubt somewhere out there a Hollywood futurist is working out how to drop something similar into the background of a near-future thriller. (If only more science fiction writers could capture the faddish yet creative nature of popular music and performance aesthetics half as well as incidental detail in big-budget film regularly […]

F3: Colours Move

I made it to Friday, and managed four pieces of flash fiction over the course of the week. Not quite five but it’s a decent showing. You’ll have to imagine me saying that sardonically and throwing pointed looks at some of my fellow flash slacktioneers. Today’s story is fairly lightweight, I’m afraid, as I’m a […]

Superstruct – surviving the future

Superstruct is a community-based massively multiplayer online alternative reality game, which if you contract it into an acronym produces the slightly unwieldy MMOARG. Sounds like something a hardcore gamer might shout at the onset of carpal tunnel syndrome. Unlike most of the MMOGs you may have heard of before now, Superstruct is primarily an inventive […]