Game Review: Psychonauts (Xbox Originals)

On its original release in mid 2005 – that’s “February 2006” to we lucky few European gamers – Psychonauts rapidly accumulated substantial critical praise. From the lofty perspective of 2008 this is best illustrated by a brief look at some of the awards the game garnered: Eurogamer’s 2005 Game Of The Year, a BAFTA Best […]

BioShock: Observations

I hope I hope I hope I hope that my copy of this game is waiting for me, mewling desperately for me from the cradle of my doormat. Please, do not have failed me, Royal Mail. It’s occurred to me that there are some things I can say about what I’ve seen of BioShock in […]

BioShock: The Big Daddies Are Coming

In late 2004 Ken Levine of Irrational Games, a games development company formed by refugees from Looking Glass Studios, announced the team’s latest project: BioShock, in many ways a spiritual sequel to Looking Glass’s cult System Shock and Irrational’s own System Shock 2. Fast forward almost three years and we now know much more about […]

Beta Impressions: Richard Garriott’s Tabula Rasa

Thanks to the generosity of, I got in on the closed beta action for ncSoft’s forthcoming SF MMORPG, Tabula Rasa. The setting of the game sounded promising. Avoiding the usual high fantasy guff peddled in competing products such as LOTR Online, World of Warcraft, Lineage, Overlord, Everquest, RuneScape (etcetera ad infinitum), the game billed […]

Game Review: Command & Conquer: The First Decade (PC DVD-ROM)

I originally wrote this review in August ’06, and I’m reposting it here now because who the hell reads Gamespot user reviews? I know I don’t.